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ZeldaMTG - Twili Deck by UndyingNephalim ZeldaMTG - Twili Deck by UndyingNephalim
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Magic the Gathering: Zelda Edition
The Forces of Twilight Deck

Primary Deck Color: White and Black
Deck Type: Control
Strong VS: Creature Decks
Weak VS: Direct Damage Decks
Deck Strategy: The Twili deck is designed to make the soldiers your enemy summons work against them. Most of the cards in the Twili deck are designed to give some control over creatures your opponent may play, notably through the new ability Possess. It also introduces hybrid lands as a Basic Land type, in this case the Realm of Twilight gives you either a White mana or Black mana. Early on you'll want to get Shadow Kargoroks out to start picking away at your opponent; not only are they Flying creatures but they also have Fear, making them particularly annoying to block. The Three Shadow Messengers at your disposal are also a formidable defense. As long as one of them is in play you can tap it to bring back any other Shadow Messengers that have been killed off. For taking over enemy creatures, you'lll most likely start off using the Twili Nethermelders. For two mana they can take over a creature with a power of 1 which comes in handy against foes with smaller creatures. Later on Morsheen can take over a creature with a power of 3 or less, and ultimately Veran can come into play and steal a creature with a whopping power of 5 or less. King Zant can also give you control of any permanent until the end of the turn, so using him at a critical moment can change the course of play. Once you get Whispers of Veran you can save it to permanently steal any creature your opponent puts into play. When things are getting tough both the Mirror of Twilight and Withdrawl can let you return creatures to your hand if you fear they might get killed off. Princess Midna can also help boost the strength of your forces slowly but surely, and if you feel she's done her job you can summon Queen Midna to replace her. For the heavy hitters the Twili have several nasty cards. Onox is a ridiculous 7/5 that has protection from green, and for 4 mana he can gain both flying and fear. Argorok is mighty expensive but serves as the most powerful creature the Twili can summon: An 8/8 Flying, Trample, and Haste behemoth that can regenerate itself and come back into play even stronger. When things are all in place and King Zant is in the field, you can unleash a mighty final assault with Give Me Back My Midna!!! All Twili you control gain a huge boost in power and King Zant goes into overdrive. You're pretty much guaranteed to whipe the field clean with that kind of power.
Printing this Deck: If you wish to print this deck, I advise you use a nice thick cardstock paper and be prepared to have protective card sleeves. Even if you use normal computer paper, the card sleeves will make them look quite professional. You will have to organize the cards on 1119 x 1569 templates to fit on a sheet of paper, but if you are too lazy to do this yourself send me an email at undyingnephalim@yahoo.com and I will send you the premade templates.
Deck Contents:
60 cards
- 18 Realm of Twilight
- 1 Mirror of Twilight
- 1 Palace of Twilight
- 4 Twili Nethermelders
- 4 Twili Lancers
- 4 Shadow Kargoroks
- 3 Shadow Messengers
- 2 Twili Spider Swarms
- 2 Shadow Bloat
- 1 Zant, the Usurper King
- 1 Princess Midna
- 1 Queen Midna
- 1 The Grand Judge
- 1 The Butler
- 1 Veran, Sorceress of Shadows
- 1 Onox, General of Darkness
- 1 Morsheen
- 1 Xotch'yl
- 1 Argorok
- 3 Dimensional Bubbles
- 1 Sugrim Dagger
- 1 Sol
- 1 Whispers of Veran
- 4 Withdrawls
- 1 Give Me Back My Midna!!!
- Shadow Insect, Shadow Arachnid, and Twili Token cards


Magic the Gathering (c) - Wizards of the Coast
The Legend of Zelda (c) - Nintendo
Add a Comment:
 
:iconnoobheadz:
noobheadz Featured By Owner Aug 10, 2014   Digital Artist
I must learn to play this.....
Reply
:iconaarogyc:
Aarogyc Featured By Owner May 7, 2012  Hobbyist Digital Artist
I want.... so much epic...
Reply
:iconganondorf15:
ganondorf15 Featured By Owner Mar 10, 2012
My school has a gaming club, so I printed these out and used them to much of everyone's surprise. They all had the best "WTF" looks ever.
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Mar 12, 2012
It's fun watching the WTF looks appear on people when you play with these decks. :nod:
Reply
:iconrestlesslynx:
RestlessLynx Featured By Owner Aug 22, 2011  Student Interface Designer
This is massive. Where did you get all this from?
All the quotes and everything?
Must have taken you an eternity.
Reply
:iconkeiosofthechaos7:
keiosofthechaos7 Featured By Owner Apr 29, 2011  Student Artist
im defitaly going to have this as my magic deck.
Reply
:icondarkionx:
DarkionX Featured By Owner Mar 24, 2011
u r amazing
Reply
:icondarkionx:
DarkionX Featured By Owner Mar 24, 2011
u r Amazing
Reply
:iconlordpendragonofcaria:
Woo! Twili cards :D I've buy this deck for sure :w00t:
Reply
:iconkailmakensy:
kailmakensy Featured By Owner Jan 31, 2011
really cool please continue draw the decks!!!
Reply
:iconbigrika:
bigrika Featured By Owner Dec 24, 2010  Hobbyist Digital Artist
THERE IS VERAAAANNN!!!
Reply
:iconshadowmaw666:
shadowmaw666 Featured By Owner Dec 3, 2010
i want to fight against it
Reply
:iconastonwildsteel:
AstonWildsteel Featured By Owner Jan 6, 2010
The great "Basic Land"-question... I have to say, a hybrid-colored basic land pretty much ruins the overall balance in MTG (as said by someone before, two sets of hybrid basics strengthens any 4-colored deck). On the other hand, the only card really needing white mana is Princess Midna, so changing won't be much of a burden. Make Princess Midna into a 1 B/W or B/W B/W, give this deck Basic Swamps with Twilight attribute, similar to the Snow ones, and change all cards needing Realm of Twilight to cards needing twilight mana. Twili Spider Swarm could then say "Twili Spider Swarm’s power and toughness are each equal to the number of basic twilight lands you control."

Other than that, I strongly support Mataui3’s critique with a somewhat expection of his eight point, as the main idea of Dimensional Bubble is to steal a land and make it a basic twilight land, boosting the lil' spiders (and some other cards needing basic twilight land). Just don't make it producing black twilight mana automatically, as Dimensional Bubble would then be much too strong. Taking an enemy land and gaining a useable land is an advantage of 2 turns, no card should provide that without a drawback (when the enemy is using a deck with swamps, well, that's another story...).

Leaving that, I'd like to support your Zelda MTG project. Not graphically, I'm no good with artistic things, but technically. True, I'm new to DevArt and there's nothing supporting why you should trust me, but my primary goal anywhere is to help people and I see potencial in your cards that I want to enhance, so I promise I won't do anything harmful. (Well... frankly, I would not be the best candidate, as I am still only at the beginning of your manga ^^" Still, I would give my best shot.)
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Jan 7, 2010
Thanks a bunch for the advice, I've been torn with the whole hybrid land issue for a long time. I figured since all the Zelda decks would generally be hybrid based then it wouldn't matter because I decided to not make it exactly match with canon MTG. I've put this whole thing on halt as of late so it might be awhile before I resume.
Reply
:iconastonwildsteel:
AstonWildsteel Featured By Owner Jan 8, 2010
Well, still, you could use the hybrid land in other Zelda decks. A white/black hybrid would be a real killer inside a Hylian/Gohma(/Ganon army)-deck, providing some smashing tactics. Or Hylian/Twili, would be possibly fatal, too, just because you don't need two sets of lands. Even when putting the original MTG aside, basic hybrid lands would screw everything up, trust me.

But, well, I still want to help your project. That's the only reason why I joined DevArt XD
Putting the Zelda MTG-project on halt would be very good for both of us, you can concentrate on other things and I would collect more ideas for the project, as I only have detailed plans for the Kokiri and the Hylian, the other possible decks aren't further than the basic concept. When you want my support, I'll tell my ideas in detail, but here are some teaser : D

In case of the Kokiri, three creature types would be prominent. Of course the Kokiri, then fairies, at last the wood creatures, maybe mostly Deku and those wolf-things (forgot their names). Don't know exactly how they develop in your manga, but I think they're... well, no real match to any other race one-by-one *lol* but Kokiri know each other like brothers and sisters, so they could develop some advantages when other Kokiri are in play. The more the merrier. The fairies in this deck would be the guardians and supporter, most are indestructible, but with Vanishing 1. But they gain one additional time counter for each Kokiri/forest (you decide) in play when coming into play. So, yeah, that kokiri deck mostly would be a swarming deck with much power in late game. The wood creatures are for pulling through early and mid game, being something I like to call "the beaf in your feast", if you understand XD
Also, they would have green equipment having a cost with X. X would have a limit, mostly 3, but the creature then would gain that many counters. For example, a Kokiri could be equipped with Deku Nuts, when tapping and removing a Deku Nut counter target creature would get stunned (or something else when you'd dropped that keyword), removing the last counter would result in putting the equipment into the graveyard. Those cards even could have Retrace, it would make sense.

... Wow, that was some big teaser XD In exchange, I won't tease you with my other ideas unless you want my support. I know, I'm a badass :meow:
Reply
:iconmatanui3:
Matanui3 Featured By Owner Dec 14, 2009
Critiques:
1. Twilight domain is over powered. a BASIC producing multiple colors? WITHOUT a drawback? WAAAAAY too strong. make it a non-basic with a drawback (maybe comes into play tapped, but try to be creative- maybe CIPT unless you control a twili/reveal one from hand, thereby negating drawback in this deck - like the Lorwyn lands) and use swamps and plains in the deck. Also, for the text box to mean anything (it doesn't actually have any abilities), it would have to be a Plains Swamp (since it is the subtypes, not the symbol that confer the mana abilities).
2. Mirror of Twilight: add B or W to mana pool. B/W is not actually a type of mana. This goes for all the cards that want to produce that. Functionality changes very little, because you usually don't tap w/o knowing what color you want, anyway.
3. Make arachnid type into Spider (keep the name of the cards the same). No need to overcomplicate creature types, here.
4. Spider swarm: Say its power and toughness are each equal to whatever (may need some tweaking if you nonbasic the Realm like I suggested) "Gets +1/+1" means nothing if you don't set its p/t first (all */* cards do this. Look at Nightmare, for example).
5. for Imp form, maybe make her an imp? (it IS a creature type) And eliminate the mana cost on the other side of the flip. You can't play it, so it has no cost on that side.
6. Why does The Butler have an old-style frame?
7. Dark and Great are unnecessary types. Just make them Dragons and Faeries. (and probably use Faerie instead of Fairy for Magic Continuity).
8. Dimensional Bubble: Realm of Twilight isn't a type, so people have no idea what it does, so people seeing just that card would be unable to use it. Make it gibe the Realm's ability (T: add B or W to mana pool) instead.
9. remove "target" from the dagger (just "when a creature blocks equipped creature..." unless you want to put a clause stating when/how to select a target (like "when equipped creature is blocked, choose a target creature blocking it").
10. Give Me Back My Midna!!: There is no creature named "Zant." There is, however a "Zant, the Usurper King." If there are to be several versions of him, they all must be named on the card.
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:iconnable10:
Nable10 Featured By Owner Nov 23, 2009
Give Me Back My Midna!!! XDDDD
Reply
:iconmrhanky2000:
MRHANKY2000 Featured By Owner Sep 24, 2009
is this real? i want it! how mush?!!?
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Sep 24, 2009
These cards are not real, they are meant to be printed out and put into cards sleeves. That means they are free technically. XD
Reply
:iconmrhanky2000:
MRHANKY2000 Featured By Owner Sep 25, 2009
WOOOO!1
Reply
:iconpiayi:
PiaYi Featured By Owner Aug 7, 2009
Why call Zant the Usurper?
He usurped Midna who was the REAL Usurper.
Reply
:iconelc54:
Elc54 Featured By Owner Aug 7, 2009
Wow, awesome, you finished your twili deck! Happiness! Definitely want to use this deck! So, correct me if I'm wrong, but you can't have princess Midna, and Queen Midna in play at the same time right? Also, the realm of twilight might make more sense if it was rare. It's a really good card. Anyhow, great job! Do I predict maybe a goron deck next? Or maybe a gerudo? I'll be waiting with baited breath!
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 7, 2009
Yeah, Both Midna's cannot be out at the same time. The reason I'm not making hybrids lands rare is because virtually all of the Zelda decks use them as their main basic land.

I'm pretty much going to make a few new rules for the Zelda decks, ones that say how Unique creatures with a particular name can only have one instance of them out at a time (that include opponents as well), sort of like planeswalkers I guess. Same thing with the hybrid lands. I'm thinking I need to clarify they give you "either/or" mana and not both at one time because I think that's what confuses most people about them.
Reply
:iconelc54:
Elc54 Featured By Owner Aug 14, 2009
Ahh, makes sense! Well, the land thing, on closer inspection, works fine, because almost all the cards are either black mana, or black/white. So, it's pretty much the same thing as an all black deck. Sorta... XD Anyway, awesome cards, I'll definitely want to try these out!
Reply
:iconsilvaristhesheikah:
SilvaristheSheikah Featured By Owner Aug 6, 2009  Hobbyist Traditional Artist
WHOOT!! Twili deck, one down, more to go
Reply
:icongrayjedi:
GrayJedi Featured By Owner Aug 5, 2009
crazy shenanigans man. craziness. Reminds me of the zora army i made up for the "warhammer fantasy battles" tabletop game once lul XD
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
Hehe, is it ironic I've also made a Zora deck? [link]
Reply
:icongrayjedi:
GrayJedi Featured By Owner Aug 6, 2009
wow thats awesome. i never played magic, so i dont know exactly what is what, but ive played other games and hung around people who played in the past so i basically know what all this madness youve made is up to ;)

Zoras are amazing, i mean, just swimming around in majora's mask was one of the funnest things about that game in my opinion. and besides that... theyre the zelda universe's elves! :)
Reply
:iconmjnousak:
mjnousak Featured By Owner Aug 5, 2009  Hobbyist Digital Artist
ouch, what a control deck. Butler got quite the ability *looks at goron deck* hehe burn butler, burn wiht your panties. >D
no Midnight card?
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
Midnight and Baroque will get their own cards. The question is when and where? ^^
Reply
:iconmjnousak:
mjnousak Featured By Owner Aug 5, 2009  Hobbyist Digital Artist
indeed. It's up to you, not me...so make it worth the wait, k? :D
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:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
Okee dokeeness. XD
Reply
:iconmjnousak:
mjnousak Featured By Owner Aug 6, 2009  Hobbyist Digital Artist
:D
Reply
:iconkaptainkrunch:
KaptainKrunch Featured By Owner Aug 5, 2009
I really like it. Favorite Butler quote was used. I still dont get your policy n Legends...
Only complaint: Xoty should be two mana... one can be overpowered...
Reply
:iconjcsession:
JCSession Featured By Owner Aug 5, 2009  Hobbyist Artist
Alright I'm here again Neph. I picked on you last time you uploaded cards. These for the most part are awesome.

Get ready to Embrace the Magic rules lol
I only have two things to nit pick at.

1. 205.4b Any land with the supertype “basic” is a basic land. Any land that doesn’t have this supertype is a nonbasic land.
Example: Note that cards printed in sets prior to the Eighth Edition core set didn’t use the word “basic” to indicate a basic land. Cards from those sets with the following names are basic lands: Forest, Island, Mountain, Plains, Swamp, Snow-Covered Forest, Snow-Covered Island, Snow-Covered Mountain, Snow-Covered Plains, and Snow-Covered Swamp.

Now that Said if we look at any of the snow lands from Coldsnap They say "Basic Snow Land - Island" and since basic land can only be one of five of lands(Mountain, Island, Forest, Plains and Swamp).

You could do "Basic Twilight Land - Plains Swamp", Or make individuals Twilight Lands one for plains and one for swamp. This land I'll let you know, will let you deck romp over it competition. you'll never be mana screwed because you'll always have the right mana.
Even then any and all dual lands with absolutely no drawback is extremely powerful. I'd consider making it Rare at minimum. This card Makes either owning a plains or swamp completely obsolete,

Which leads me to problem number 2.

2. Dear God that Spider-Swarm is Extremely Powerful. +1/+1 for each of you Basic land in play is deadly. But luckily it has no other abilities(Fear, Flying or Trample). But wow with it being black and ever growing Most kill spells can't kill it. What would be cool is if it could "Reach" like every other Spider in the Magic universe.

The only other creature I know that gets stronger with no drawbacks for each land you control is Molimo, Maro-Sorcerer. But Molimo has Trample. Either Way the Spider-Swarm is deadly, but it is cool.
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:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
Hehe hey again.

Yeah I had quite a few issues with making the Twili's basic land. At first I did have it separated into Swamps and Plains, but it just didn't feel 'Twili' enough. My friends that I tested the early version of this deck against also thought that the hybrid basic land was overpowered, but that was because they were playing with real magic decks I suppose. Of my 20 Zelda decks I am making save for 5 of them have hybrid basic lands so I figured in context of the Zelda universe it would not be too overpowered.

Haha yeah the Spider Swarm is pretty powerful but there are cards exactly like it in the real MTG. Nightware is a good example: it gets +1/+1 for every swamp in play and it's flying. Korlash also does this and he can Regenerate. Faerie Swarm is even worse I think... if I remember right it gets +1/+1 for all blue spells in play. O_o
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:iconjcsession:
JCSession Featured By Owner Aug 5, 2009  Hobbyist Artist
ah yes Nightmare I forgot about it lol, Faerie Swarm is part of a Cycle and is from the most broken Set Cycle to exist in magic.. Korlash is good too.

as for the dual lands, there is a reason why Wizards doesn't make them basic, could you imagine the ability to cover four Colors with only two types of Lands. Fortunately Wizards would never Change the game to the extreme. the Artifact Lands that came out were extremely overpowered and Wizards had no Idea it would end up that way. All it takes is casual players to make cards end up on the banned list your dual land just brings up way too many deadly scenarios. Lol I'd bet they'd end up banned after the first tournament. lol Nevermind replacing the Plains and Swamps that it would replace it would also almost replace every rare dual land that ever came out. :P
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:iconnintendraw:
Nintendraw Featured By Owner Aug 5, 2009  Student Traditional Artist
Your decks are my favorite part of your collection. :wow:
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:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
Hehe thank you. They certainly take quite a lot of time to finish. XD
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:iconregreme:
Regreme Featured By Owner Aug 5, 2009
What's Possess 1?
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:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
The details of what Possess does can be seen on Veran and Morsheen's card. I didn't put the info on the Nethermelder's card because it took up too much space. It would also help to read the artist comment as it says what possess does there too.
Reply
:iconregreme:
Regreme Featured By Owner Aug 5, 2009
Ah.
Reply
:iconaerostella:
Aerostella Featured By Owner Aug 5, 2009
Wow, great job. It's so glowy :3
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
Hehe thank ya. I love glow in the dark stuff. XD
Reply
:iconyggdrasillyggdrasill:
YggdrasillYggdrasill Featured By Owner Aug 5, 2009   Writer
Damn. Midna+Butler is a powerful combo.
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
:nod:
Reply
:iconyggdrasillyggdrasill:
YggdrasillYggdrasill Featured By Owner Aug 5, 2009   Writer
Just get Midna out first on a Creature deck, and then keep flipping points onto the Butler, and he'll be unstoppable. *evil laugh*
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
Hehe yeah, though one Gaze of Justice would blow him up no matter how powerful he became. Hence why direct damage decks are good against this one. XD
Reply
:iconatomic-chinchilla:
Atomic-Chinchilla Featured By Owner Aug 5, 2009  Hobbyist Digital Artist
Egads that's an awesome deck...but wait! :iconshockplz: There's no Baroque! No awesome Twili deck is complete without him!
Reply
:iconundyingnephalim:
UndyingNephalim Featured By Owner Aug 5, 2009
Haha yeah, what would the Twili deck be with Baroque and the epicness of Midnight? I'm sure they'll show up somewhere else as cards sooner or later. ^^
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