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About Deviant UndyingNephalimMale/United States Groups :iconundying-followers: Undying-Followers
 
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Guidance by UndyingNephalim
Guidance
In these passes the Dark Dragons rule, their land of water now that of ice. All manner of beasts pushed off by you Twili gather under them. They look on your civilization to the west in envy. It's only a matter of time before they've had enough and they turn to their dragon overlords for guidance. That guidance will be invasion, will be plunder, will be the driving out of your kind into the wild as was done to us. 
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Duoprism by UndyingNephalim
Duoprism
    In the seventh year of my exile, on the third day of the first month, I had finished crossing the gash east of the Nether Rifts. The Dark Dragons paid no attention to my crossing, and I was able to barter my shoulder cape with Shadow Blins for safe passage. I asked where I could find shelter, and they pointed east. They warned me though that the land was haunted and that this was why their people had halted and not spread further.
    I descended into a cave not far from the border, filled with what looked like green ice. Though it was warm inside, the walls were freezing to the touch. As I moved deeper, there was less sound. No wind, no vermin, just a silence I have never heard but in dreams. I spotted a light further in the cave, and approached it.
    It was at first an orb, nearly a cubit across. As I moved around it in a circle, the orb moved, and yet did not. It would seem as though it moved inside of itself and back out with each step I took around it. As I looked from below, it was as though it moved through rings that would move through more rings. In my foolish youth, I reached out to touch the orb.
    My hand, though it felt whole, moved as though it was a ring like the orb did, and appeared across the chamber in various places. Overcome with fear, I withdrew my hand and backed away. The center of the orb began to illuminate a bright white, and a shrill sound like that of metal scraping on metal filled the room. Walls on all sides would shift like smoke, moving like rings through rings. Soon parts of my body, my arms and feet and waist, seemed as though they moved like the ring around the room. Through a stuggle I freed myself and backed away. The light began to dim, and as the sound met silence I ran away with tears in my eyes.
    What the Bonemold Monks have found, what they have dug up only to destroy them, is the same as this orb I had encountered in my exile. The Monks seek to use them as tools, but I do not think they are tools. I denied it to this day, but I heard a voice all those years ago in my encounter. I think they are aware.
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Courage by UndyingNephalim
Courage
Ravio: If there's one thing I'm good at it's running!
Hilda: Just don't drop me!
Ravio: Be glad I really, really, really, really like you or I would have five minutes ago!
Hilda: That's the sweetest thing anyone has ever told me!
Ravio: That's really sad!
Hilda: I know!

I finally ordered a new PC specifically set up for rendering with the Patreon money that I've built up. Hopefully it will cut the render time of my animations in half and allow me to finish everything faster. Man, if only I could work on my stuff full time.
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Stand Your Ground by UndyingNephalim
Stand Your Ground
"This is the inherent problem with our people, my son. We are afraid to be hated, and in our pride we do what we must to assure all love us. We no longer hold our ground, like the Gorons do. We no longer stick to our ideals, like the Hylians do. We are yes men and yes women, apologizing and going back on our word to appease as many as we can. The time will come when you sit on that throne after I am gone. If there is one thing I wish to leave behind, it's a son who stands his ground."

Rutela's head fins are the hardest thing to model and texture ever.

The Zora letters in Ralis' book were created by Sarinilli
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Ehh I'll do it.

1.How long have you been on DeviantArt?
Seven years, going on eight in just a few days.

2. What does your username mean?
In true clumsy fashion, my username is actually spelled wrong. Properly spelled, it would be Undying Nephilim. Those of Jewish or Christian faith might recognize the Nephilim as a race of giants that corrupted and attempted to destroy mankind (Genesis 6:4). They are often attributed as the reason for God's flooding of the Earth. Unfortunately the Nephilim seemed to have had survived and their descendants, the Amalakites (Numbers 13:33), went on to wage war with the Israelites in the book of Judges (3:12, 13, 6:1-3, 33; 7:12; 10:1). The Amalakites and all trace of the Nephilim were finally driven to extinction by King Hezekiah (1 Chr. 4:42, 43).
In all cases the Nephlim are described as giant, lumbering Humans. Theories on what exactly the Nephilim were are pretty varied. The most popular theory is that they are the children of fallen angels whom had physical relations with human woman. This theory is unlikely though, seeing as fallen angels are clearly described as having no physical bodies in the entirety of the Bible (Mark 5:13). Only angels in direct service of God are loaned physical bodies when interacting with humans. More than likely the Nephilim were purely human descendants of Cain, and just grew to a staggering height. Secular theories suggest they might have been the Neanderthals driven to extinction by early human civilizations. The Philistine warrior Goliath is sometimes thought to have been a descendant of the Nephilim due to his large size description, though the book of Samuel never confirms this.

3. Describe yourself in three words.
Has No Life.

4. Are you left or right handed?
Yes.

5. What was your first deviation?
It's long since been deleted. It was a terrible picture of Darunia punching someone off screen.

6. What is your favourite type of art to create?
3D models and animations with to go with them is currently my favorite form of art to create.

7. If you could instantly master a different art style, what would it be?
There is not a specific term for it, but it's generally just called "speed painting" or "concept art." Despite years of practice, I have never been able to remotely get it down and it frustrates me to this day.

8.What was your first favourite?
This lovely picture of Saria  by Mirrore

9. What type of art do you tend to favourite the most?
I favorite all kinds of art. As far as subject matter, it seems to almost entirely be characters and settings from the fantasy and scf fi genres.

10. Who is your all-time favourite deviant artist?
I like different artists for different reasons.
I really enjoy ukitakumuki's insanely detailed and realistic art style.
On the other end of the spectrum, I really love GENZOMAN's colorful and animated art style, in particular his sketches.
VanEvil is one of my favorite artists in terms of style. She's mastered that speedpanting/concept art look that I mentioned trying to emulate earlier.

11. If you could meet anyone on DeviantArt in person, who would it be?
Oh goodness, so many people.
Those three people I just previously mentioned. I'd especially love to meet Vanevil in person. Maybe she could finally show me exactly how to paint that lovely art style!
Despite the fact that he's composed music for all of my games for years now and attempted to dominate his puny empire in CivV, I've still yet to hang out with morphiul in person.
I now have to try and meet JediAnnSolo, who's Agency comic and interpretation of Krystal has largely inspired my Star Fox game. Her insanely positive and optimistic attitude in the face of situations most people would rant and yell at the internet about as done wonders to calm my nerdrage down and be more of an optimist myself.
I almost met Luifex awhile back, I'd still like to hang out sometime if time ever permits. I'll pay for KFC!
I always seem to get along with Atomic-Chinchilla, what with Babylon 5 and all. Apparently he's lived down the street and I should have thought to go say hi. ^^;

12. How has a fellow deviant impacted your life?
Undoubtedly VoidQueenElishiva . I've known her for so many years and met her through Deviantart at what I'd consider the darkest point in my life so far. With a few exceptions, I've spoken to her almost every day of my life since then. Her insane attention to detail and care for my art has helped me improve in every way possible. Everything from finally helping me understand proper human proportions and historically accurate outfits. She has watched almost every single animation I have worked on in progress, helping me tweak and fix things that do not work. Most of my animations would not have been possible without her input and help. She helped me get my first and only Daily Deviation: The Mushroom Lady .

More than anyone she's helped me discover who I am. When so many other people told me my ideas were impossible to do, too stupid to start on, or would not work, she did the exact opposite. Hyrule: Total War would not exist if it was not for her encouragement and nurturing of the idea when so many others shot it down before even being started. If you love my work, please take the time to thank her as well. I probably would have given up years ago if it were not for her.

13. What are your preferred tools to create art?
Maya is the best. I use it exclusively to create all my 3D models. Photoshop naturally, I make all my textures in it. I have about 30 other programs and tools I use to create all my games.

14. What is the most inspirational place for you to create art?
Any time music I like is playing.

15. What is your favourite DeviantArt memory?
Anytime I see a person say my work made them happy.
  • Playing: Banished
  • Eating: Churros
  • Drinking: Apple Cider
In recent weeks of working on Hyrule: Total War, I've been hitting hard coded limits and other barriers that for lack of a better phrase have limited many of my ideas. Someone else recently brought up the notion of porting to a more modern engine such as Rome 2: Total War. While Rome 2 seems to lack many modding tools and features, as well as amazing 3rd party tools that Medieval 2 has, apparently after doing some research Attila: Total War has a very powerful modding tool that blows everything out of the water: www.youtube.com/watch?v=gci9nY…

Most of the extreme tedium required to get all of my models and animations in Medieval 2 seems to be streamlined and made easy in Attila. There are several drawbacks with Attila at the moment though: currently there is no way to insert custom sound effects and music (practically a sin for anything Zelda related) and there is no way to create the Freeform Campaign that is the most popular feature of Hyrule: Total War. Ultimately though, it's up to the people who support and play my game as to what I should do.

Should I stay with Medieval 2, or upgrade to Attila?

Advantages to porting:
- No more hardcoded limits.
- Every NPC race I've had planned can be included.
- No more 500 unit type limit.
- Heroes can actually gain levels and abilities, complete with skill trees.
- Engine can handle my high poly models better (which means more of them on screen at once.) The lighting in the engine is also much more dynamic, everything just looks better.
- Civilians!

Disadvantages:
- I'd probably have to halt all progress on Hyrule Historia as I learn the tools and the engine to port everything over from Medieval 2. Seeing as quite a few people are constantly asking when the next level will be done, it's a fair enough concern to bring up.
- No tools to create a Freeform Campaign. Perhaps if we work together we can convince Creative Assembly to incorporate such a feature, or create a 3rd part tool such as the one Medieval 2 uses?
- No way to get any custom sound effects or music in at all. This is the main issue deterring me. Music is of massive importance to the mood and tone of everything in my game, I would never be happy not having Zelda melodies in it.
  • Listening to: ELO
  • Watching: Better Call Saul
  • Playing: Heroes of Might and Magic V
  • Eating: Churros
  • Drinking: Apple Cider

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Comments


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:iconziginz:
ziginz Featured By Owner Aug 19, 2015  Hobbyist Writer
Watched that cut scene you made. I like it. Needs a little refining, sure, but you're heart's in the right place from what I've seen. Need any help with ideas or just someone to throw things at and ask "WHAT DO YOU THINK!?!?" let me know. 
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:icon3d4d:
3D4D Featured By Owner Jul 31, 2015  Student General Artist
Hello, good art.
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:iconstephanregorroger:
stephanregorroger Featured By Owner Jul 26, 2015
Can't wait to see some renders of bearded Link, he looks great!
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:icongreenrob:
Greenrob Featured By Owner Edited Jul 7, 2015
Hello I am a big fan of your videos and now I find you here :) so awesome
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:iconrhealm:
Rhealm Featured By Owner Jun 22, 2015  Hobbyist General Artist
I'm not sure if you've addressed this, but is this legal? Accepting money for copyrighted characters, etc. 
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:iconundyingnephalim:
UndyingNephalim Featured By Owner Jun 22, 2015
To be completely honest, I am not 100% certain. There are so many fan works (specifically the Legend of Zelda) on Patreon and Kickstarter that are more successful than mine and they do not seem to be running into any court issues with Nintendo or other involved parties. After doing some research before I started is seems that there is a legal grey area when money received falls under the category of "Donations." All of my work is technically free for anyone and I am not selling a commercial product, that's usually when lawyers get involved. I am not a legal expert however, it's very possible Nintendo could pull the rug out from under me and undo thousands of hours of work.
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:iconrhealm:
Rhealm Featured By Owner Jun 22, 2015  Hobbyist General Artist
I would be careful, as it HAS happened before. The Legend of Zelda fan-made movie was completely free and made with the creators' own money, and it was torn down by Nintendo just after completion. 
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:iconundyingnephalim:
UndyingNephalim Featured By Owner Jun 22, 2015
Yes indeed, there have been quite a few fan projects taken down. A Super Mario 64 fan remake was just shutdown just this April.

I've put thousands upon thousands of hours into making my game though, I don't think I'm willing to just toss out the massive chunk of my life I've devoted to this over what could possibly happen. I don't know if it means anything, but my Zelda game has been advertised and displayed on IGN for several years, which was more or less the largest game news website. Unless Nintendo's employees are the most ignorant and sheltered people in the world, I am most definitely certain someone from the company has seen or at least heard of my work by now.
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(2 Replies)
:iconmega-silver:
mega-silver Featured By Owner Jun 12, 2015
For sf eh can i have a...password to open the zip file
I'm trying to download demo 2
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:iconundyingnephalim:
UndyingNephalim Featured By Owner Jun 12, 2015
The game doesn't need a password to install or run, that's strange.
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